Resource Wizard
New Resource (inside an open project) scaffolds a ready-to-edit resource with your choice of framework, runtime, and UI stack.
- Name — resource name, description, author, and target folder.
- Framework — QBCore, ESX, VORP, or Standalone.
- Type and stack — resource type (basic, job, shop, minigame, UI, command, vehicle), script runtime (Lua, JavaScript, TypeScript, C#), and an optional NUI stack (HTML/CSS/JS, React + TS, React + JS).
- Create — review the generated tree and create it.
What gets generated
Section titled “What gets generated”- An
fxmanifest.luamatched to your runtime and UI stack. - Runtime boilerplate for the chosen language.
- NUI files in
html/(HTML/CSS/JS) orweb/(React). - An optional SQL schema when enabled.
Refine with AI
Section titled “Refine with AI”After creating, the AI can help in three ways, each through the normal review-and-approve flow:
- Handoff — opens the assistant with a prefilled setup prompt.
- Patch — targeted follow-up edits with reviewable diffs.
- Modules — add feature modules (jobs, shop, inventory, logging) under a
features/<module>/convention.